We've traced the issue to problems caused during a routine deployment of new code, which after being rolled back resolved this incident. We'll continue to investigate and resolve the issues with the new version of this code.
Posted 2 months ago. Nov 16, 2017 - 17:09 PST
Engineers have rolled back a deployment to some of our core infrastructure which we believe was causing these unavailable guilds. We're continuing to monitor and investigate.
Posted 2 months ago. Nov 16, 2017 - 16:29 PST
We're aware of issues causing some users to experience unavailable or offline guilds. We're currently investigating the root cause, and hope to provide an update shortly.